Brent KeathJan 22, 20192 minThe Two Types of Criticism and How I React to ThemIt's never easy to show your creation to the world. You have put so many hours of work into it and now people are going to look at it...
Brent KeathDec 31, 20182 minAutomate Board Game Changes with IndesignThe first time I designed Furtherance, every component was created as its own Photoshop document. So, naturally, when my playtesters...
Brent KeathDec 7, 20182 minShould Your Game Have a Solo Mode?I used to think it was impossible to make a solo mode for Furtherance. There are so many potential combinations of cards and so many...
Brent KeathNov 27, 20182 minTop 4 Reasons You Should Go to a Game ConventionGame conventions are an amazing experiences for gamers and designers alike. If you love games are are designing one, you should...
Brent KeathNov 21, 20183 minWhy Blind Playtests Are So ImportantI have learned a ton from being on both sides of playtesting. But, of all the kinds of playtests that you must go through before...
Brent KeathNov 14, 20183 minHow Jamey Stegmaier Convinced Me to Start A Blog (And Why You Should Too)As a game designer, I used to think my main responsibility was making games. However, recently I have come to realize that my main...